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Dungeons & Dragons ©1995 - 2020 Wizards of the Coast. In Pun-Pun's case, this is used to infinitely cheese his own statistics and give him any ability he desires. Use of such names without mention of trademark or copyright status should not be construed as a challenge to such status. Manipulate Form (Su): At will, a sarrukh can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures. - old Faerûnian saying. Website design © 2008 - 2020 "Cross not a librarian, for they hold the keys to all lore." The sarrukh enslaved or sacrificed other creatures in the name of their god, the World Serpent. At first glance, pterafolk in their natural forms looked like tail-less lizardfolk or saurials, but they were much taller and leaner and had elongated cranial crests like pteranodons. Command the Sarrukh to give you Manipulate Form. He can also grant himself immunity to every sub-variety of negative event from rolling a 1, infinite rerolls, etc. Home The Forgotten Realms was created by Ed Greenwood circa 1967. Caster level 14th. As the progenitor race of all Scaled Ones on Toril, the sarrukh can use the Manipulate Form ability to enhance their statistics. It may also choose to make a much more significant alteration, such as converting limbs into tentacles, changing overall body shape (snake to humanoid, for example), or adding or removing an appendage. Look at the various spells that give you extra arms, they stack with eachother, but not with repeat castings of the same spell. The Sarrukh can increase an ability score, or add/change some limbs. The DC is Charisma-based. Their mighty empires were the first in the world, encompassing the jungles along the shore of Azulduth, the eastern shore of the Narrow Sea, and the Chultan peninsula. Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: darkvision 60 ft., Listen +6, and Spot +21 And all of this is without a cost. Other sarrukh are immune to this aura. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. A sarrukh may use this ability to change a minor aspect of the target creature, such as the shape of its head or the color of its scales. SA Forums - Something Awful - Search the Forums OLD! New comments cannot be posted and votes cannot be cast. So this brings up the question of why they don't just create various extremely powerful beast to make a new empire or at least better protect their few temples. Because of their slowly shrinking numbers, the sarrukh believe that the survival of each individual is absolutely essential. Manipulate Form (Su): At will, Pil'it'ith can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures. The Sarrukh is a level 20something creature, designed against epic encounters, and the encounter situation it runs up against is entirely different from the level 1 characters. Specifically the line "A sarrukh may also grant the target an extraordinary, supernatural, or spell-like ability". If the modifiers to a particular roll do not stack, only the best bonus and worst penalty applies. "Cross not a librarian, for they hold the keys to all lore." Revisions Let's get into the specifics of my proposal. I was searching up lore on the yuan ti (apparently, them being emotionless is new) in particular (since I am hoping to use them around level five) and noticed the Manipulate Form ability on their creator race, the Sarrukh. Additionally, this means that they could could quite a bit of havoc for a party with one or more reptilian party members. Poison (Ex): Bite, injury, Fortitude DC 22, initial and secondary damage 1d6 Con. The target falls unconscious for … The worship of Essylliss lasted two thousand years after the fall of sarrukh-ruled Mhairshaulk. Sources: Serpent Kingdoms, Greg Hall (Essylliss Symbol) Spell-Like Abilities: 3/day- disrupt undead, identify, invisibility, knock, magic missile, misdirection (DC 16), see invisibility, sleep (DC 15); 2/day- confusion (DC 18), fireball (DC 17), lightning bolt (DC 17), polymorph; 1/day- teleport (DC 19), wall of force. - User Control Panel - Private Messages - Forum Rules - SAclopedia - Posting Gloryhole - Leper's Colony - SupportSupport - And that's about it, really. Dragon Wrought kobold with near infinite age (they don't take penalties or die of old The change bestowed takes effect immediately and is permanent. Their culture fell from an advanced and enlightened state into cruelty and fanaticism. It follows with a wall of force to prevent opponents from reaching it, then attempts to teleport away as soon as possible thereafter. The wording of IHS is so damn vague that everybody will have a different way of interpreting it, so there's no real RAW interpretation of it. And, while I lack much knowledge on 3.5, the Manipulate Form ability is permanent and the target seems to lack any continuous magical effect, but rather suffer or benefit the from the aftereffects of the spell. Purebloods are described as human-like with minor reptilian features like a forked tongue, snake-like eyes, and patches […] With a successful touch attack, it can cause one alteration of its choice in the target creature's body. Problems of their own making eventually caused the sarrukh empires to crumble. Premise Basically, Prom asked if Pun-Pun could be revised and I just like the idea of it, so here's my birthday gift to the world: Pun-Pun's more complete page. Most product names are trademarks owned or used under license by the companies that publish those products. Well, even if they can only give a creature one new ability, it is passed on to future generations. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Among the things it can do: A sarrukh may also grant the target an extraordinary, supernatural, or spell-like ability or remove one from it. From a famous message-board post with a Kobold named Pun-Pun using this ability to demonstrate exactly how silly it could get, and in Pun-Pun's … Read page 80-81 of Serpent Kingdoms for the actual description of Manipulate Form. Given enough generations, they could breed powerful servants and yet they do not for some reason, which is confusing. Press question mark to learn the rest of the keyboard shortcuts. Pun-Pun has a few notable stages of existence. Any . Typical physical alterations that sarrukh often bestow with this ability include the following. Forgotten Realms Helps receives a small commission whenever a product is purchased through these links. Alignment: Always neutral evil TL:DR I think you can have one instance of Manipulate Form on a given creature. Search Amazon.com: Purchase: Account - Platinum Upgrade - New Avatar - Other's Avatar - Archives - No-Ads - New Username - Banner Advertisement - Smilie - Stick Thread - Gift Cert. - old Faerûnian saying. What am I missing here? And the Sarrukh is probably closer to CR 11ish instead of CR 21. Manipulate Form also allows you to give special abilities to others, not excluding Manipulate Form itself. The target falls unconscious for … Manipulate Form: At will, a sarrukh can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures. What confuses me is this: it allows a for a Sarrukh to transform something like a lizard into either a hyper intelligent being or into a powerful monster. All sarrukh have distinctive, gleaming red eyes that strike fear into the hearts of all the scaly races. A sarrukh may also grant the target an extraordinary, supernatural, or spell-like ability or remove one from it. EDIT: Most GMs would NOT allow magic items to qualify you for PrCs, even if you can gain the prequisites later, somehow. They had smooth, fine scales, much like those of a snake, that ranged in color from forest-green to light shades of tan. Regarding LoS limitations, there's a ton of ways around this too. A creature that succeeds on the save cannot be affected again by that sarrukh's fear aura for 24 hours. with Manipulate Form cheese. The target falls unconscious for 2d4 rounds due to the shock of changing form. HP 368 (14 DV) ; Bloodied ; 184 ; Healing Surges 18 (92 hp) ; Fast Heal x AC 45 ; Touch 27 ; Flat-Footed 28 (+17 Intelligence, +18 Natural) ; CMD 44 ** [[http://community.wizards.com/go/thread/view/75882/19869366/The_most_powerful_character._EVER. On a personal opinion, mechanics related note: Manipulate Form is a game-breaking monstrosity (see pun pun), and by itself a good reason to stay away from the Sarrukh. The answer is meant to be mildly sarcastic. Looks like you're using new Reddit on an old browser. manipulate form. This effect is otherwise identical to the fear spell (caster level 14th; save DC 21). Their arms and legs were thin and long, and their hands and feet bore sharp claws. With a successful touch attack, it can cause one alteration of its choice in the target creature's body. The Spellweavers attempted to destroy the sarrukh from within by sending magically transformed Spellweavers among them to form a secret society known as the Ba’etith. There should be some Yuan-Ti Grafts for 3.5e or 3.0e out there. In the Dungeons and Dragons book Serpent Kingdoms, the Sarrukh has an ability called "Manipulate Form" which can permanently imbue any reptilian creature with its own physical features and powers. From d20srd: The Basics. … Ultimately, however, the splintered factions of the lizardfolk began worshiping Semuanya. Sarrukh bodies come in two shapes: bipedal and snakelike. No statement is made that it must be an ability that already exists in the game. Manipulate Form At will, a sarrukh can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures. Pun-Pun could grant himself eyes all over his body with x-ray vision. It typically begins combat with a spell-like ability that deals damage to a number of combatants simultaneously - fireball if the area is relatively open, or lightning bolt if its opponents are approaching from a hallway or some other confining area. Millennia ago, the sarrukh dominated all of the continent of Faerûn. The latter resemble certain yuan-tiabominations, with snakelike bodies and heads as well as powerful arms that end in vicious claws. It's a SU ability. Forgotten Realms Helps is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com.Some pages on this website contain affiliate links. Any ability score may be decreased to a minimum of 1 or increased to a maximum equal to the sarrukh's corresponding score. Today Essylliss is worshiped by a handful of lizardfolk, and barely a trace of him remains. A successful DC 22 Fortitude save negates both the change and the unconsciousness. The target falls unconscious for 2d4 rounds due to the shock of changing form. EDIT: It has come to my attention from the comments that this answer does not come off as I intended. - Donations! I was searching up lore on the yuan ti (apparently, them being emotionless is new) in particular (since I am hoping to use them around level five) and noticed the Manipulate Form ability on their creator race, the Sarrukh. The target falls … When fighting is unavoidable, a sarrukh's primary focus is always escape rather than victory. In most cases, modifiers to a given check or roll stack (combine for a cumulative effect) if they come from different sources and have different types (or no type at all), but do not stack if they have the same type or come from the same source (such as the same spell cast twice in succession). Since not a single sarrukh is expendable, any creature that kills one makes enemies of them all. Manipulate Form At will, a sarrukh can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures. The bipedal sort has a humanoid upper torso, humanoid arms and legs, and a snakelike lower body. Sarrukh enter melee combat only if death appears to be unavoidable. Sarrukh are immune to this effect. Also, there should be a demon who can grant Grafts, which can stack. Languages: Sarrukhar. Pun-Pun - A character who uses the Sarrukh's Manipulate Form ability to give themselves any ability they want. Some GMs do, with the caveat that if you lose the prerequisite-granting item, you lose all class features of that prestige class. ?pg=1 Pun-Pun]] - A character who uses the Sarrukh's Manipulate Form … They are snake-human hybrids, which were created in the earliest days of civilization. With a successful touch attack, he can cause one alteration of his choice in the target creature's body. So, while I am planning to DM a 5e game, I was looking at some stuff on 3.5e for inspiration. Furthermore, the alterations are automatically passed on to all the creature's offspring when it breeds with another of its unmodified kind. This outlook causes them to avoid combat at all costs and surround themselves with other scaled creatures that can fight for them. This created a vacuum … Fear Aura (Su): As a free action, a sarrukh can create an aura of fear in a 10-foot radius. Dodge bonuses and circumstance bonuses however, do stack with one another unless otherwise specified. The Ba’etith helped the sarrukh craft a series of magical artefacts known today as the Nether Scrolls. Powerful Yuan-ti fit perfectly into Planescape and can play a similar role to the Sarrukh without raising these complex questions. With a successful touch attack, it can cause one alteration of its choice in the target creature's body. Yuan-ti purebloods d&d 5e are the most human-seeming of all yuan-ti breeds. So, while I am planning to DM a 5e game, I was looking at some stuff on 3.5e for inspiration. The main point I have to "refute" the Pun-Pun usage of this ability is not the clearest RAW or RAI. Therefore, wouldn't a repeated use on the same target make as much sense a repeated use of a fireball on the same target, who is still suffering physical changes (scars and burns) from the last one? Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. With a successful touch attack, it can cause one alteration of its choice in the target creature's body. Medium Monstrous Humanoid If teleport isn't an option, a sarrukh may use polymorph to change into a small animal and scurry away from the battle. I am working on editing individual sections to better reflect that intention. It's all purely speculation for the sake of fun, just like how a Sarrukh's Manipulate Form ability. With a successful touch attack, it can cause one alteration of its choice in the target creature's body. Alternatively, a friendly could be a great boom. Sarrukhs are creator dieties, essentially, and have an ability to physically alter other species. Manipulate Form (Su): At will, a sarrukh can modify the form of any Scaled One native to Toril, except for aquatic and undead creatures.

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